WWE SmackDown vs. Raw 2010

WWE SmackDown vs. Raw 2010 is a scheduled professional wrestling video game currently under development by Yuke’s, which will be published by THQ for the PlayStation 2,PlayStation 3, PlayStation Portable, Wii, Nintendo DS, and Xbox 360. The game is due to be released on October 20, 2009 in North America and October 23, 2009 in Europe.[4][10][11] TOSEwill oversee development for the Nintendo DS version.[12]

It will be the eleventh video game in the WWE SmackDown series, and is the sequel to its predecessor WWE SmackDown vs. Raw 2009. The video game will be based on theprofessional wrestling promotion World Wrestling Entertainment (WWE), and is named after two of the promotion’s three brands: Raw and SmackDown, and also features the promotion’s third brand ECW.

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Gameplay

Create modes

A screenshot of the game’s new WWE Story Designer mode, here demonstrating the mode’s scenario design function.

WWE SmackDown vs. Raw 2010 will feature a new and improved create mode. In addition to the original create-a-wrestler and create-an-entrance modes, the game will introduce the WWE Story Designer mode, an extension to the General Manager mode last seen in WWE SmackDown vs. Raw 2008. The player will now be able to design the script to one of the weekly shows (Raw, SmackDown, or ECW) with storylines, scenarios, and matches of their creations using a variety of preset options. Included in the designing options for scenarios are the words the superstars speak from the player’s created script, the text that appears as the subtitles, and the actions the superstar performs; however, there is a limit to the number of characters that can appear in a scenario. Similar to previous editions in the series, the player can create storylines; however, the player can now control how long the storylines goes on, how many superstars or divas are involved, and what takes place in the storylines. The match-making feature allows the player to set a match type, set a stipulation, and set any winning conditions. In addition to using created superstars, the player may also integrate actual WWE superstars and Divas into their created storylines, scenarios, or matches.[13]

The create-a-wrestler feature has also been improved from WWE SmackDown vs. Raw 2009 in the Xbox 360 and PlayStation 3 versions. The game will now feature three-dimensional apparel, unlike in previous games where it appeared as "painted on". The apparel will also move realistically, for example, a robe will move with each of the superstar’s movements. Another improvement to the create-a-wrestler mode is the loading time of the menus, which in the past presented lengthy waiting time for each menu to appear; however, developers at Yuke’s have improved the loading time of each menu.[13][14] The layer system for the create-a-wrestler mode has been replace with a point system. In this system, each item is given a point value and the player is able to attach up to 48 points of items.[15] The mode will also feature an additional Paint Tool in which the player can create their own design that they can use as to use as a logo or a tattoo for their created wrestler.[14] In addition to create-a-wrestler, the Xbox 360 and the PlayStation 3 versions of WWE SmackDown vs. Raw 2010 will introduce a new mode called Superstar Threads, in which the player can create three alternate attires for existing wrestlers in the game by customizing the colors of their attire.[12][13][14]

 

 

 

Published in: on August 27, 2009 at 4:28 am  Leave a Comment  

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